Some combat background scenes I made for the No Man's Land during the production and first year of the live phase. One background has several missions that the level designer makes on top of them, that's why the backgrounds have so much empty space in them. Some of the props were outsourced and some of them were done by me or other artists in Next Games. Most of the foliage was done by another artist. All the backgrounds have a 512x512 lightmap. No concept art was really done, most of the inspiration for these comes straight from the show.