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Juha Koppström
Juha Koppström
Senior Game Artist
Helsinki, Finland

Summary

I have 8 years of experience working in the mobile games industry for Next Games and later Seriously Digital Entertainment. During that time I worked mainly as a generalist doing everything from environments, characters, animation, outsourcing and effects to some minor C# scripting. While I have worked on characters on many occasions in my career, I like to lean to the environment art side professionally. Currently working as a Senior Game Artist at Seriously Digital Entertainment.

Skills

3D ModelingEnvironment ModelingLow-poly ModelingTexturingUV Mapping

Software proficiency

Blender
Blender
Unity
Unity
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush

Productions

    • Mobile Game
      Best Fiends
    • Year
      2019
    • Role
      Senior Game Artist
    • Company
      Seriously
    • Mobile Game
      Blade Runner Nexus
    • Year
      2019
    • Role
      Game Artist
    • Company
      Next Games
    • Mobile Game
      The Walking Dead No Man's Land
    • Year
      2015
    • Role
      Junior Game Artist / Game Artist
    • Company
      Next Games
    • Mobile Game
      Compass Point West
    • Year
      2015
    • Role
      Trainee 3D Artist
    • Company
      Next Games
    • Video Game
      Lead the Meerkats
    • Year
      2010
    • Role
      Trainee 3D Artist
    • Company
      Lapland Studio

Experience

  • Senior Game Artist at Seriously Digital Entertainment
    September 2019 - Present

    I worked as a Senior Game Artist on Best Fiends mobile game. My responsibility was making 3d content on the new map segments.

  • Game Artist at Next Games
    February 2014 - March 2019

    At Next Games I've worked as a generalist game artist on various projects in their preproduction, production and live phases.